One source playable, many ad networks.
Drop a playable exported for any supported source network and pick the networks you want to ship to. The kit isolates the ad-network integration layer, swaps it for a neutral adapter, grafts on each selected network's own layer, and hands back an upload-ready package per network — the game itself is never touched.
Every loaded playable is converted to each selected network. Greyed-out networks are not available yet.